FINAL SCENARIO
NORTH
SOUTH
Desert Mtn 1.....Desert Hills....Open Terrain 1
Large Mtn.....City Hills/Res 1....Battleforce 2
Open Terr 1.....Desert Hils.......River Valley
DeploymentOn-board Ally deploy (Deploy First): Within 5 hexes of Hex 0909 of the center map
OPFOR Deploy:: Deploy along the northern 5 hexrows. No more than 1 lance may be placed on each mapsheet, and lances must be separated from other lances by at least 8 hexes
PC Deploy: Enter southern mapboard edge
PC Reinforcements enter: Along the southern map edge
OPFOR Reinforcements enter: n/a
Environmental Effects: 1) +3 to all Ranged Weapon attacks, +1 to all physical attacks - THIS INCLUDES INDIRECT ARTILLERY FIRE
2) +2 (total) to any PSRs if that unit used Running/Flank MP that turn; +1 to any other PSRs made by ground units; +1 to all aerospace PSRs
3) +2 MP cost to enter any hex via walking/running/cruise/flank movement
4) Illuminating a target with a searchlight avoids condition 1
5) A unit using a searchlight during the Movement Phase avoids conditions 2&3
6) Any unit shooting at a target which has an active searchlight avoids condition 1
7) Automatically-struck targets (adjacent buildings) do not suffer condition 1
8.) Searchlights have no effect on indirect artillery fire nor air support attacks; indirect artillery fire no longer automatically strikes previously-struck hexes.
PC Battlefield Support: TBD.
OPFOR Receives Fixed BSP assets: none
PCs Victory Conditions:1) Destroy 50% or more of the attacking force (counts as 2 objectives)
2) Ensure that at least 3 on-board ally units remain operational (non-crippled) at the end of the game (counts as 2 objectives)
OPFOR Victory Conditions:1) Cripple or Destroy at least 3 on-board ally units
2) Destroy at least 1 Lance Leader's Mech
Automatic Victory) If 6 or more PC units are destroyed (including the liaison), the battle is a loss for the PCs
Automatic Victory) If all on-board ally units are destroyed, the battle is a loss for the PCs
***ON-BOARD ALLY UNITS***
On-board allies are fighting to defend their own objective, and will not willingly move south of the City Hills/Residential board edge.
***EXTING THE BATTLEFIELD***
Units may not exit the battlefield during this scenario.
***Capellan MechWarriors will fire on ejected MechWarriors if no other legal targets exist within 3 hexes***
***Capellan units will prioritize fire against enemy units which have captured a Capellan MechWarrior, ignoring their defense of the convoy***