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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Midnight Lance - Maintenance, Repair, & Customization  (Read 23441 times)

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #285 on: October 02, 2021, 03:01:36 PM »

Actuator and armor are auto for Elite Tech.  Work completes Mar 28.
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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #286 on: October 12, 2021, 09:23:55 PM »

Customize Wolfhound
Start: Feb 24th, 3053
Assigned Tech: Regina Swanson, Elite, Base TN: 5

Remove 1T Std Armor (160 minutes)
Change Facing CT (R) ML to CT (120 minutes)
Remove RT ML (120 minutes)
Remove LT ML (120 minutes)
Add 6 JJ (360 minutes)  3 each side Torso

880 minutes (x12) = 10,560 (22 days)
Extra Time: Quadruple (x4), Mod: -3
Class B (Time: x3, Mod: +3)
Highest mod +1
Field Conditions: +2

Net Mod: +3
Final TN: 8
Rolled 2d6 : 4, 2, total 6
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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #287 on: October 12, 2021, 09:31:25 PM »

Wolfhound WLF-2xa completes on April 9th.
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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #288 on: November 15, 2021, 10:57:08 AM »

Black Knight BLK-9-KNTx, Assigned Tech: SGT Maria Cahill, Rating: Green, Fix <75% Internal Dam, LA, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 8, Repair Mod: 2, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 10;
Rolled 2d6 : 3, 3, total 6

Black Knight BLK-9-KNTx, Assigned Tech: SGT Maria Cahill, Rating: Green, Fix <50% Internal Dam, RL, Base Time: 135, Time Multiplier: x4 = 540 Minutes; Base TN: 8, Repair Mod: 1, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 9;
Rolled 2d6 : 3, 5, total 8

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #289 on: November 15, 2021, 11:02:24 AM »

Black Knight BLK-9-KNTx, Assigned Tech: SGT Mary Johns, Rating: Regular, Fix <75% Internal Dam, LA, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 7, Repair Mod: 2, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 9;
Rolled 2d6 : 4, 5, total 9

Black Knight BLK-9-KNTx, Assigned Tech: SGT Mary Johns, Rating: Regular, Fix <50% Internal Dam, RL, Base Time: 135, Time Multiplier: x4 = 540 Minutes; Base TN: 7, Repair Mod: 1, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 8;
Rolled 2d6 : 3, 6, total 9

Wolfhound WLF-2, Assigned Tech: SGT Maria Cahill, Rating: Green, Fix <75% Internal Dam, CT, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 8, Repair Mod: 2, Loc: Improvised 2, Extra Time: -3, Final TN: 9;
Rolled 2d6 : 6, 5, total 11

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #290 on: November 15, 2021, 11:06:52 AM »

Black Knight BLK-9-KNTx, Assigned Tech: SGT Mary Johns, Rating: Regular, Replace Actuator, LA, Base Time: 90, Time Multiplier: x4 = 360 Minutes; Base TN: 7, Repair Mod: -2, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 5;
Rolled 2d6 : 2, 4, total 6

Black Knight BLK-9-KNTx, Assigned Tech: SGT Mary Johns, Rating: Regular, Replace Actuator, RL, Base Time: 90, Time Multiplier: x4 = 360 Minutes; Base TN: 7, Repair Mod: -2, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 5;
Rolled 2d6 : 4, 3, total 7

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #291 on: November 15, 2021, 11:11:14 AM »

Wolfhound WLF-2, Assigned Tech: SGT Caroline Murat, Rating: Regular, Fix Engine 1 Crit, LA, Base Time: 100, Time Multiplier: x4 = 400 Minutes; Base TN: 7, Repair Mod: 0, Loc: Improvised 2, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 1, 1, total 2

Wolfhound WLF-2, Assigned Tech: SGT Caroline Murat, Rating: Regular, Fix Gyro 1 Crit, RL, Base Time: 120, Time Multiplier: x4 = 480 Minutes; Base TN: 7, Repair Mod: 2, Loc: Improvised 2, Extra Time: -3, Final TN: 8;
Rolled 2d6 : 2, 6, total 8

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #292 on: November 15, 2021, 11:12:23 AM »

Wolfhound WLF-2, Assigned Tech: SGT Kerry Serginson, Rating: Veteran, Fix Engine 1 Crit, LA, Base Time: 100, Time Multiplier: x4 = 400 Minutes; Base TN: 6, Repair Mod: 0, Loc: Improvised 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 1, 4, total 5

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #293 on: November 15, 2021, 11:14:55 AM »

Wolfhound WLF-2, Assigned Tech: SGT Maria Cahill, Rating: Green, Reattach/Replace Limb, LL, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 8, Repair Mod: 2, Loc: Improvised 2, Extra Time: -3, Final TN: 9;
Rolled 2d6 : 6, 2, total 8

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #294 on: November 15, 2021, 11:16:07 AM »

Wolfhound WLF-2, Assigned Tech: SGT Mary Johns, Rating: Regular, Reattach/Replace Limb, LL, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 7, Repair Mod: 2, Loc: Improvised 2, Extra Time: -3, Final TN: 8;
Rolled 2d6 : 1, 5, total 6

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #295 on: November 15, 2021, 11:18:00 AM »

Wolfhound WLF-2, Assigned Tech: SGT Kerry Serginson, Rating: Veteran, Reattach/Replace Limb, LL, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 6, Repair Mod: 2, Loc: Improvised 2, Extra Time: -3, Final TN: 7;
Rolled 2d6 : 5, 1, total 6

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #296 on: November 15, 2021, 11:18:33 AM »

Wolfhound WLF-2, Assigned Tech: MSGT Brianna Banks, Rating: Elite, Reattach/Replace Limb, LL, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 5, Repair Mod: 2, Loc: Improvised 2, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 2, 4, total 6

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #297 on: November 15, 2021, 11:21:38 AM »

Shadow Hawk SHD-2HbX, Assigned Tech: SGT Maria Cahill, Rating: Green, Fix <25% Internal Dam, LL, Base Time: 90, Time Multiplier: x4 = 360 Minutes; Base TN: 8, Repair Mod: 0, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 8;
Rolled 2d6 : 2, 6, total 8

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #298 on: November 15, 2021, 11:23:28 AM »

Shadow Hawk SHD-2HbX, Assigned Tech: SGT Maria Cahill, Rating: Green, Reattach/Replace Limb, RL, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 8, Repair Mod: 2, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 10;
Rolled 2d6 : 4, 4, total 8

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #299 on: November 15, 2021, 11:25:29 AM »

Shadow Hawk SHD-2HbX, Assigned Tech: SGT Caroline Murat, Rating: Regular, Reattach/Replace Limb, RL, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 7, Repair Mod: 2, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 9;
Rolled 2d6 : 3, 3, total 6

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