CincyBattletech

Please login or register.

Login with username, password and session length
Advanced search  

News:

Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

Pages: 1 ... 24 25 [26] 27 28 ... 31

Author Topic: Midnight Lance - Maintenance, Repair, & Customization  (Read 23398 times)

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4631
    • View Profile
Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #375 on: November 29, 2021, 09:27:11 PM »

August 26th
Champion CHP-3N, Assigned Tech: SGT Caroline Murat, Rating: Regular, Replace Armor 15, RL, Base Time: 150, Time Multiplier: x4 = 600 Minutes; Base TN: 7, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 1, 1, total 2

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4631
    • View Profile
Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #376 on: November 29, 2021, 09:27:44 PM »

August 27th
Champion CHP-3N, Assigned Tech: SGT Selma Evans, Rating: Veteran, Replace Armor 15, RL, Base Time: 150, Time Multiplier: x4 = 600 Minutes; Base TN: 6, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Final TN: 4;
Rolled 2d6 : 3, 4, total 7

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4631
    • View Profile
Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #377 on: November 29, 2021, 09:32:47 PM »

Failed attempt on Aug 22 in Warehouse thread by mistake (Reg Tech)
Wolfhound WLF-2xa, Assigned Tech: SGT Selma Evans, Rating: Veteran, Replace Engine, CT, Base Time: 360, Time Multiplier: x4 = 1440 Minutes; Base TN: 6, Repair Mod: 0, Loc: Improvised 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 2, 5, total 7

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4631
    • View Profile
Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #378 on: November 29, 2021, 09:47:18 PM »

August 12th
Phoenix Hawk PXH-3M, Assigned Tech: SGT Mary Johns, Rating: Regular, Fix <50% Internal Dam, LA, Base Time: 135, Time Multiplier: x4 = 540 Minutes; Base TN: 7, Repair Mod: 1, Loc: Improvised 2, Extra Time: -3, Final TN: 7;
Rolled 2d6 : 2, 4, total 6

Phoenix Hawk PXH-3M, Assigned Tech: SGT Mary Johns, Rating: Regular, Replace Armor 10, LA, Base Time: 100, Time Multiplier: x4 = 400 Minutes; Base TN: 7, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 1, 4, total 5

Phoenix Hawk PXH-3M, Assigned Tech: SGT Mary Johns, Rating: Regular, Replace Armor 13, RL, Base Time: 130, Time Multiplier: x4 = 520 Minutes; Base TN: 7, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 3, 3, total 6

Phoenix Hawk PXH-3M, Assigned Tech: SGT Mary Johns, Rating: Regular, Replace Armor 20, CT, Base Time: 200, Time Multiplier: x4 = 800 Minutes; Base TN: 7, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 5, 6, total 11

Phoenix Hawk PXH-3M, Assigned Tech: SGT Mary Johns, Rating: Regular, Replace Armor 15, LT, Base Time: 150, Time Multiplier: x4 = 600 Minutes; Base TN: 7, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 3, 6, total 9

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4631
    • View Profile
Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #379 on: November 29, 2021, 09:47:53 PM »

Phoenix Hawk PXH-3M, Assigned Tech: SGT Kerry Serginson, Rating: Veteran, Fix <50% Internal Dam, LA, Base Time: 135, Time Multiplier: x4 = 540 Minutes; Base TN: 6, Repair Mod: 1, Loc: Improvised 2, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 2, 6, total 8

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4631
    • View Profile
Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #380 on: November 29, 2021, 09:48:28 PM »

Phoenix Hawk PXH-3M, Assigned Tech: SGT Kerry Serginson, Rating: Veteran, Replace Armor 10, LA, Base Time: 100, Time Multiplier: x4 = 400 Minutes; Base TN: 6, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Final TN: 4;
Rolled 2d6 : 6, 6, total 12

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4631
    • View Profile
Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #381 on: November 29, 2021, 09:50:04 PM »

August 24th
Phoenix Hawk PXH-3M, Assigned Tech: SGT Maria Cahill, Rating: Green, Destroyed location, RT, Base Time: 240, Time Multiplier: x4 = 960 Minutes; Base TN: 8, Repair Mod: 4, Loc: Improvised 2, Extra Time: -3, Final TN: 11;
Rolled 2d6 : 4, 3, total 7

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4631
    • View Profile
Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #382 on: November 29, 2021, 09:50:30 PM »

Phoenix Hawk PXH-3M, Assigned Tech: SGT Mary Johns, Rating: Regular, Destroyed location, RT, Base Time: 240, Time Multiplier: x4 = 960 Minutes; Base TN: 7, Repair Mod: 4, Loc: Improvised 2, Extra Time: -3, Final TN: 10;
Rolled 2d6 : 4, 6, total 10

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4631
    • View Profile
Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #383 on: November 29, 2021, 09:53:08 PM »

RT attached August 26th

Work started on August 26th
Phoenix Hawk PXH-3M, Assigned Tech: SGT Maria Cahill, Rating: Green, Destroyed location, RA, Base Time: 240, Time Multiplier: x4 = 960 Minutes; Base TN: 8, Repair Mod: 4, Loc: Improvised 2, Extra Time: -3, Final TN: 11;
Rolled 2d6 : 4, 3, total 7

Phoenix Hawk PXH-3M, Assigned Tech: SGT Mary Johns, Rating: Regular, Fix Engine 3 Crit, RT, Base Time: 300, Time Multiplier: x4 = 1200 Minutes; Base TN: 7, Repair Mod: 3, Loc: Improvised 2, Extra Time: -3, Final TN: 9;
Rolled 2d6 : 6, 6, total 12




Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4631
    • View Profile
Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #384 on: November 29, 2021, 09:55:08 PM »

Phoenix Hawk PXH-3M, Assigned Tech: SGT Mary Johns, Rating: Regular, Destroyed location, RA, Base Time: 240, Time Multiplier: x4 = 960 Minutes; Base TN: 7, Repair Mod: 4, Loc: Improvised 2, Extra Time: -3, Final TN: 10;
Rolled 2d6 : 1, 1, total 2

Phoenix Hawk PXH-3M, Assigned Tech: SGT Maria Cahill, Rating: Green, Replace Jump Jet, RT, Base Time: 60, Time Multiplier: x4 = 240 Minutes; Base TN: 8, Repair Mod: 1, Loc: Improvised 2, Extra Time: -3, Final TN: 8;
Rolled 2d6 : 3, 4, total 7

Phoenix Hawk PXH-3M, Assigned Tech: SGT Maria Cahill, Rating: Green, Replace Jump Jet 13, RT, Base Time: 60, Time Multiplier: x4 = 240 Minutes; Base TN: 8, Repair Mod: 1, Loc: Improvised 2, Extra Time: -3, Final TN: 8;
Rolled 2d6 : 2, 3, total 5

Phoenix Hawk PXH-3M, Assigned Tech: SGT Maria Cahill, Rating: Green, Replace Jump Jet 20, RT, Base Time: 60, Time Multiplier: x4 = 240 Minutes; Base TN: 8, Repair Mod: 1, Loc: Improvised 2, Extra Time: -3, Final TN: 8;
Rolled 2d6 : 2, 6, total 8

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4631
    • View Profile
Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #385 on: November 29, 2021, 11:08:24 PM »

Phoenix Hawk PXH-3M, Assigned Tech: SGT Kerry Serginson, Rating: Veteran, Destroyed location, RA, Base Time: 240, Time Multiplier: x4 = 960 Minutes; Base TN: 6, Repair Mod: 4, Loc: Improvised 2, Extra Time: -3, Final TN: 9;
Rolled 2d6 : 2, 6, total 8

Phoenix Hawk PXH-3M, Assigned Tech: SGT Mary Johns, Rating: Regular, Replace Jump Jet, RT, Base Time: 60, Time Multiplier: x4 = 240 Minutes; Base TN: 7, Repair Mod: 1, Loc: Improvised 2, Extra Time: -3, Final TN: 7;
Rolled 2d6 : 5, 2, total 7

Phoenix Hawk PXH-3M, Assigned Tech: SGT Mary Johns, Rating: Regular, Replace Jump Jet 13, RT, Base Time: 60, Time Multiplier: x4 = 240 Minutes; Base TN: 7, Repair Mod: 1, Loc: Improvised 2, Extra Time: -3, Final TN: 7;
Rolled 2d6 : 1, 2, total 3

Phoenix Hawk PXH-3M, Assigned Tech: SGT Maria Cahill, Rating: Green, Replace Armor 16, RT, Base Time: 160, Time Multiplier: x4 = 640 Minutes; Base TN: 8, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 2, 4, total 6

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4631
    • View Profile
Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #386 on: November 29, 2021, 11:10:40 PM »

Phoenix Hawk PXH-3M, Assigned Tech: SGT Kerry Serginson, Rating: Veteran, Replace Jump Jet, RT, Base Time: 60, Time Multiplier: x4 = 240 Minutes; Base TN: 6, Repair Mod: 1, Loc: Improvised 2, Extra Time: -3, Final TN: 6;
Rolled 2d6 : 3, 5, total 8

Phoenix Hawk PXH-3M, Assigned Tech: SGT Maria Cahill, Rating: Green, Replace Actuator, RA, Base Time: 90, Time Multiplier: x4 = 360 Minutes; Base TN: 8, Repair Mod: -2, Loc: Improvised 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 3, 2, total 5

Phoenix Hawk PXH-3M, Assigned Tech: SGT Maria Cahill, Rating: Green, Replace Actuator, RA, Base Time: 90, Time Multiplier: x4 = 360 Minutes; Base TN: 8, Repair Mod: -2, Loc: Improvised 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 3, 4, total 7

Phoenix Hawk PXH-3M, Assigned Tech: SGT Maria Cahill, Rating: Green, Replace Actuator, RA, Base Time: 90, Time Multiplier: x4 = 360 Minutes; Base TN: 8, Repair Mod: -2, Loc: Improvised 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 5, 5, total 10

Phoenix Hawk PXH-3M, Assigned Tech: SGT Mary Johns, Rating: Regular, Replace Armor 10, RA, Base Time: 100, Time Multiplier: x4 = 400 Minutes; Base TN: 7, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Final TN: 5;
Rolled 2d6 : 3, 4, total 7

Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4631
    • View Profile
Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #387 on: November 29, 2021, 11:43:42 PM »

Custom start date: Aug 24th, Complete Aug 29th
Tech: Briana Banks, Elite (TN: 5)
Highest Mod: +1, Field Conditions: +2, Quad Time: -3
Install ER LL, MPL and Replace AMS with DHS in RA (Base time: 360, +1 mod)
Install SPL & DHS in LA (in place of MG) (Base time: 240, +1 mod)
Remove 2T AMS Ammo & 1T MG Ammo & Install DHS LT (Base time: 360, +1 mod)
Time: 960 x 4=3840, final TN: 5
Rolled 2d6 : 4, 6, total 10
Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4631
    • View Profile
Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #388 on: November 29, 2021, 11:44:11 PM »

Correction: Customization needed to add the +3 Mod for a Class B modification as well as a x3 multiplier.  While successful, the work will not be complete until September 16th.  Customization MoS is 2 for Briana Banks.
« Last Edit: November 29, 2021, 11:47:45 PM by Hat »
Logged

Hat

  • Carpe Petasus
  • Administrator
  • Colonel
  • *****
  • Posts: 4631
    • View Profile
Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #389 on: December 12, 2021, 08:40:07 AM »

Phoenix Hawk Customizations (final BV: 1648)
Regina Swanson, Elite, Base TN: 5
Start Date: Oct 13, 3053
Completion Date if successful: Nov 9, 3053
7/11[14]/7, 3 cERML, 2 SPL, AP, ECM, Passenger Compartment, 152 AF, 12 DHS
Replace Std 270 FE with 315 XL (0 mod, 360 minutes)
Replace 3T Gyro with 4T Gyro (+1 mod, 200 minutes)
Replace ERLL LA with ML (+1 mod, 120 minutes)
Replace ERLL RA with ML (+1 mod, 120 minutes)
Replace MPL RA with SPL (+1 mod, 120 minutes)
Remove MPL LA (+1 mod, 120 minutes)
Add cERML to CT (+1 mod, 120 minutes)
Add JJ to CT (+1 mod, 60 minutes)
Add Passenger Compartment to H (+1 mod, 120 minutes)
Add Active Probe to LT (+1 mod, 120 minutes)
Add cERML to LT (+1 mod, 120 minutes)
Add MASC to LT (+1 mod, 120 minutes)
Remove 1 DHS (-1 mod, 90 minutes)
Add 2T Armor (-1 mod, 240 minutes)
Time: 2030 minutes * 9 (customization) * 3/4 time = 13,703 minutes (27 days)
Base TN: 5, Class E Refit, Time: x9, Mod: +4, Highest mod: +1, Customized +1, Location Modifier -4 (Factory), Rush (3/4 time) (+1), Final TN: 8
Rolled 2d6 : 3, 2, total 5

Logged
Pages: 1 ... 24 25 [26] 27 28 ... 31