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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Midnight Lance - Maintenance, Repair, & Customization  (Read 18504 times)

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #420 on: March 08, 2022, 07:52:11 PM »

Phoenix Hawk PXH-3M, Assigned Tech: MSGT Brianna Banks, Rating: Elite, Reattach/Replace Limb, LA, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 4, Repair Mod: 2, Loc: Improvised 2, Extra Time: 0, Custom: 1, Final TN: 6;
Rolled 2d6 : 4, 1, total 5

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #421 on: March 08, 2022, 07:54:56 PM »

April 23rd, replacement LA destroyed.

Phoenix Hawk PXH-3M, Assigned Tech: SGT Caroline Murat, Rating: Regular, Reattach/Replace Limb, LA, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 7, Repair Mod: 2, Loc: Improvised 2, Extra Time: 0, Custom: 1, Final TN: 9;
Rolled 2d6 : 1, 4, total 5

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #422 on: March 08, 2022, 07:56:05 PM »

Phoenix Hawk PXH-3M, Assigned Tech: SGT Regina Swanson, Rating: Elite, Reattach/Replace Limb, LA, Base Time: 180, Time Multiplier: x4 = 720 Minutes; Base TN: 5, Repair Mod: 2, Loc: Improvised 2, Extra Time: 0, Custom: 1, Final TN: 7;
Rolled 2d6 : 2, 2, total 4

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #423 on: March 08, 2022, 07:58:04 PM »

Correction, it was Kerry Serginson who attempted to fix the LA and failed (as a 1 step increase to Vet from Regular).
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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #424 on: March 08, 2022, 08:00:27 PM »

Phoenix Hawk PXH-3M, Assigned Tech: SGT Kerry Serginson, Rating: Veteran, Fix <25% Internal Dam, RA, Base Time: 90, Time Multiplier: x4 = 360 Minutes; Base TN: 6, Repair Mod: 0, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 6;
Rolled 2d6 : 3, 4, total 7

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #425 on: March 08, 2022, 08:01:08 PM »

Phoenix Hawk PXH-3M, Assigned Tech: SGT Kerry Serginson, Rating: Veteran, Fix <25% Internal Dam, RT, Base Time: 90, Time Multiplier: x4 = 360 Minutes; Base TN: 6, Repair Mod: 0, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 6;
Rolled 2d6 : 3, 5, total 8

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #426 on: March 08, 2022, 08:04:21 PM »

Phoenix Hawk PXH-3M, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 3, LT, Base Time: 30, Time Multiplier: x4 = 120 Minutes; Base TN: 9, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 8;
Rolled 2d6 : 2, 6, total 8

Phoenix Hawk PXH-3M, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 2, CT, Base Time: 20, Time Multiplier: x4 = 80 Minutes; Base TN: 9, Repair Mod: -1, Loc: Improvised 2, Extra Time: 0, Custom: 1, Final TN: 8;
Rolled 2d6 : 1, 5, total 6

Phoenix Hawk PXH-3M, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 5, RT, Base Time: 50, Time Multiplier: x4 = 200 Minutes; Base TN: 9, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 8;
Rolled 2d6 : 3, 2, total 5

Phoenix Hawk PXH-3M, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 6, RT[R], Base Time: 60, Time Multiplier: x4 = 240 Minutes; Base TN: 9, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 8;
Rolled 2d6 : 2, 2, total 4

Phoenix Hawk PXH-3M, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 14, RA, Base Time: 140, Time Multiplier: x4 = 560 Minutes; Base TN: 9, Repair Mod: -1, Loc: Improvised 2, Extra Time: 0, Custom: 1, Final TN: 8;
Rolled 2d6 : 3, 2, total 5

Phoenix Hawk PXH-3M, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 7, LL, Base Time: 70, Time Multiplier: x4 = 280 Minutes; Base TN: 9, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 8;
Rolled 2d6 : 1, 1, total 2

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #427 on: March 08, 2022, 08:05:33 PM »

Phoenix Hawk PXH-3M, Assigned Tech: SGT Maria Cahill, Rating: Regular, Replace Armor 2, CT, Base Time: 20, Time Multiplier: x4 = 80 Minutes; Base TN: 7, Repair Mod: -1, Loc: Improvised 2, Extra Time: 0, Custom: 1, Final TN: 6;
Rolled 2d6 : 4, 6, total 10

Phoenix Hawk PXH-3M, Assigned Tech: SGT Maria Cahill, Rating: Regular, Replace Armor 5, RT, Base Time: 50, Time Multiplier: x4 = 200 Minutes; Base TN: 7, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 6;
Rolled 2d6 : 4, 1, total 5

Phoenix Hawk PXH-3M, Assigned Tech: SGT Maria Cahill, Rating: Regular, Replace Armor 6, RT[R], Base Time: 60, Time Multiplier: x4 = 240 Minutes; Base TN: 7, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 6;
Rolled 2d6 : 2, 5, total 7

Phoenix Hawk PXH-3M, Assigned Tech: SGT Maria Cahill, Rating: Regular, Replace Armor 14, RA, Base Time: 140, Time Multiplier: x4 = 560 Minutes; Base TN: 7, Repair Mod: -1, Loc: Improvised 2, Extra Time: 0, Custom: 1, Final TN: 6;
Rolled 2d6 : 2, 2, total 4

Phoenix Hawk PXH-3M, Assigned Tech: SGT Maria Cahill, Rating: Regular, Replace Armor 7, LL, Base Time: 70, Time Multiplier: x4 = 280 Minutes; Base TN: 7, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 6;
Rolled 2d6 : 2, 4, total 6

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #428 on: March 08, 2022, 08:06:49 PM »

Phoenix Hawk PXH-3M, Assigned Tech: SGT Selma Evans, Rating: Veteran, Replace Armor 5, RT, Base Time: 50, Time Multiplier: x4 = 200 Minutes; Base TN: 6, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 5;
Rolled 2d6 : 4, 2, total 6


Phoenix Hawk PXH-3M, Assigned Tech: SGT Selma Evans, Rating: Veteran, Replace Armor 14, RA, Base Time: 140, Time Multiplier: x4 = 560 Minutes; Base TN: 6, Repair Mod: -1, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 5;
Rolled 2d6 : 5, 6, total 11

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #429 on: March 08, 2022, 08:14:20 PM »

Phoenix Hawk PXH-3M, Assigned Tech: SGT Selma Evans, Rating: Veteran, Maintenance - remove UA Actuator , RA, Base Time: , Time Multiplier: x4 =  Minutes; Base TN: 6, Repair Mod: 0, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 6;
Rolled 2d6 : 6, 4, total 10

Phoenix Hawk PXH-3M, Assigned Tech: SGT Selma Evans, Rating: Veteran, Maintenance - remove LA Actuator, RA, Base Time: , Time Multiplier: x4 =  Minutes; Base TN: 6, Repair Mod: 0, Loc: Improvised 2, Extra Time: 0, Custom: 1, Final TN: 6;
Rolled 2d6 : 1, 5, total 6

Phoenix Hawk PXH-3M, Assigned Tech: SGT Selma Evans, Rating: Veteran, Maintenance - remove Hand Actuator, RA, Base Time: , Time Multiplier: x4 =  Minutes; Base TN: 6, Repair Mod: 0, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 6;
Rolled 2d6 : 2, 5, total 7

Phoenix Hawk PXH-3M, Assigned Tech: SGT Selma Evans, Rating: Veteran, Maintenance - remove SPL, RA, Base Time: , Time Multiplier: x4 =  Minutes; Base TN: 6, Repair Mod: 0, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 6;
Rolled 2d6 : 6, 2, total 8

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #430 on: March 08, 2022, 08:15:25 PM »

Phoenix Hawk PXH-3M, Assigned Tech: SGT Regina Swanson, Rating: Elite, Maintenance - Remove useless unfixable arm, RA, Base Time: , Time Multiplier: x0.25 =  Minutes; Base TN: 5, Repair Mod: 0, Loc: Improvised 2, Extra Time: -3, Custom: 1, Final TN: 11;
Rolled 2d6 : 1, 3, total 4

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #431 on: March 08, 2022, 08:23:43 PM »

XP Summary
Mary earned 1 XP fixing CT armor on 4/22
Selma Evans earned 1 XP for fixing RT (R) on 4/22
Briana Banks  earned 1 XP for fixing RT on 4/24
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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #432 on: April 17, 2022, 08:20:16 AM »

Black Knight BLK-9-KNTx, Assigned Tech: SGT Caroline Murat, Rating: Regular, Fix <25% Internal Dam, LT, Base Time: 90, Time Multiplier: x4 = 360 Minutes; Base TN: 7, Repair Mod: 0, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 7;
Rolled 2d6 : 4, 5, total 9

Black Knight BLK-9-KNTx, Assigned Tech: SGT Caroline Murat, Rating: Regular, Fix <25% Internal Dam, CT, Base Time: 90, Time Multiplier: x4 = 360 Minutes; Base TN: 7, Repair Mod: 0, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 7;
Rolled 2d6 : 4, 4, total 8

Black Knight BLK-9-KNTx, Assigned Tech: SGT Caroline Murat, Rating: Regular, 2 Critical Hit - MASC, LT, Base Time: 150, Time Multiplier: x4 = 600 Minutes; Base TN: 7, Repair Mod: 2, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 9;
Rolled 2d6 : 1, 5, total 6

Black Knight BLK-9-KNTx, Assigned Tech: SGT Caroline Murat, Rating: Regular, Fix Engine 1 Crit, LT, Base Time: 100, Time Multiplier: x4 = 400 Minutes; Base TN: 7, Repair Mod: 0, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 7;
Rolled 2d6 : 6, 5, total 11

Black Knight BLK-9-KNTx, Assigned Tech: SGT Caroline Murat, Rating: Regular, Replace cMPL, LT, Base Time: 120, Time Multiplier: x4 = 480 Minutes; Base TN: 7, Repair Mod: 1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 8;
Rolled 2d6 : 5, 3, total 8

Black Knight BLK-9-KNTx, Assigned Tech: SGT Caroline Murat, Rating: Regular, Replace Jump Jet, LT, Base Time: 60, Time Multiplier: x4 = 240 Minutes; Base TN: 7, Repair Mod: 1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 8;
Rolled 2d6 : 4, 4, total 8

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #433 on: April 17, 2022, 08:25:43 AM »

Black Knight BLK-9-KNTx, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 5, CT, Base Time: 50, Time Multiplier: x4 = 200 Minutes; Base TN: 9, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 8;
Rolled 2d6 : 5, 1, total 6

Black Knight BLK-9-KNTx, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 11, CT[R], Base Time: 110, Time Multiplier: x4 = 440 Minutes; Base TN: 9, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 8;
Rolled 2d6 : 6, 4, total 10

Black Knight BLK-9-KNTx, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 20, RL, Base Time: 200, Time Multiplier: x4 = 800 Minutes; Base TN: 9, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 8;
Rolled 2d6 : 6, 5, total 11

Black Knight BLK-9-KNTx, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 8, LT[R], Base Time: 80, Time Multiplier: x4 = 320 Minutes; Base TN: 9, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 8;
Rolled 2d6 : 6, 4, total 10

Black Knight BLK-9-KNTx, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 5, LT, Base Time: 50, Time Multiplier: x4 = 200 Minutes; Base TN: 9, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 8;
Rolled 2d6 : 4, 6, total 10

Black Knight BLK-9-KNTx, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 5, LA, Base Time: 50, Time Multiplier: x4 = 200 Minutes; Base TN: 9, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 8;
Rolled 2d6 : 5, 3, total 8

Black Knight BLK-9-KNTx, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 3, LL, Base Time: 30, Time Multiplier: x4 = 120 Minutes; Base TN: 9, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 8;
Rolled 2d6 : 3, 3, total 6

Black Knight BLK-9-KNTx, Assigned Tech: SGT Kalani Ya, Rating: Green, Replace Armor 2, RT[R], Base Time: 20, Time Multiplier: x4 = 80 Minutes; Base TN: 9, Repair Mod: -1, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 8;
Rolled 2d6 : 3, 1, total 4

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Re: Midnight Lance - Maintenance, Repair, & Customization
« Reply #434 on: April 17, 2022, 08:28:18 AM »

Black Knight BLK-9-KNTx, Assigned Tech: SGT Kerry Serginson, Rating: Veteran, 2 Critical Hit, LT, Base Time: 150, Time Multiplier: x4 = 600 Minutes; Base TN: 6, Repair Mod: 2, Loc: Basic Facility 0, Extra Time: -3, Custom: 1, Tech Mod: 2, Final TN: 8;
Rolled 2d6 : 5, 3, total 8

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