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Author Topic: Ironsides Repair and Customization Rolls  (Read 1674 times)

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Re: Ironsides Repair and Customization Rolls
« Reply #30 on: November 27, 2022, 06:16:54 PM »

REPAIRS
DATE: Apr 17 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-1N  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Victoria Steinbers  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Install New Limb Structure, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 7:
Rolled 2d6 : 6, 6, total 12

Install New Limb Structure, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 7:
Rolled 2d6 : 6, 4, total 10

TOTAL MIN: 960  TOTAL DAYS: 1.88
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Re: Ironsides Repair and Customization Rolls
« Reply #31 on: November 27, 2022, 06:20:18 PM »

REPAIRS
DATE: Apr 19 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-1N  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Victoria Steinbers  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Actuator Upper Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 2160 ,TN: 4:
Rolled 2d6 : 6, 5, total 11

Replace Actuator Lower Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 4:
Rolled 2d6 : 6, 1, total 7

Replace Actuator Hand, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 4:
Rolled 2d6 : 5, 3, total 8

Replace Actuator Upper Leg , , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 4:
Rolled 2d6 : 1, 3, total 4

Replace Actuator Lower Leg, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 4:
Rolled 2d6 : 6, 1, total 7

Replace Actuator Foot, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: Time ,TN: 4:
Rolled 2d6 : 2, 4, total 6

TOTAL MIN: 2160  TOTAL DAYS: 4.24
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Re: Ironsides Repair and Customization Rolls
« Reply #32 on: November 27, 2022, 06:23:10 PM »

REPAIRS
DATE: Apr 23 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-1N  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Victoria Steinbers  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Weapon, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 1440 ,TN: 7:
Rolled 2d6 : 4, 3, total 7

Replace Weapon, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 7:
Rolled 2d6 : 5, 2, total 7

Replace Jump Jet, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 7:
Rolled 2d6 : 5, 1, total 6

Replace Jump Jet, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 7:
Rolled 2d6 : 6, 4, total 10

TOTAL MIN: 1440  TOTAL DAYS: 2.82
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Re: Ironsides Repair and Customization Rolls
« Reply #33 on: November 27, 2022, 06:25:55 PM »

Re-try jump jet with vet tech
REPAIRS
DATE: Apr 25 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-1N  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Miguel Garcia  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Jump Jet, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 6:
Rolled 2d6 : 2, 4, total 6

TOTAL MIN: 240  TOTAL DAYS: 0.47


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Re: Ironsides Repair and Customization Rolls
« Reply #34 on: November 27, 2022, 06:33:14 PM »

REPAIRS
DATE: Apr 25 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-1N  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Miguel Garcia  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 17, Time Multiplier: Quadruple, Total time Min: 1560 ,TN: 4:
Rolled 2d6 : 2, 6, total 8

Replace Armor, , Hit Location: LA, Quantity: 10, Time Multiplier: Quadruple, Total time Min:  ,TN: 4:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: LT, Quantity: 12, Time Multiplier: Quadruple, Total time Min:  ,TN: 4:
Rolled 2d6 : 3, 4, total 7

TOTAL MIN: 1560  TOTAL DAYS: 3.06

REPAIRS
DATE: Apr 25 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-1N  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Marleen Rommel  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: RL, Quantity: 18, Time Multiplier: Quadruple, Total time Min: 2080 ,TN: 4:
Rolled 2d6 : 1, 3, total 4

Replace Armor, , Hit Location: RA, Quantity: 20, Time Multiplier: Quadruple, Total time Min:  ,TN: 4:
Rolled 2d6 : 4, 2, total 6

Replace Armor, , Hit Location: RT, Quantity: 14, Time Multiplier: Quadruple, Total time Min:  ,TN: 4:
Rolled 2d6 : 3, 4, total 7

TOTAL MIN: 2080  TOTAL DAYS: 4.08

REPAIRS
DATE: Apr 25 3058  LOCATION: Improvised conditions
MECH: Griffin GRF-1N  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Kairy bin-Sadaquat  TECH LVL: Elite  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: No  HR ADMIN: Yes  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: H, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 40 ,TN: 3:
Rolled 2d6 : 2, 1, total 3

Replace Armor, , Hit Location: CT, Quantity: 19, Time Multiplier: Quadruple, Total time Min: 760 ,TN: 3:
Rolled 2d6 : 4, 5, total 9

Replace Armor, , Hit Location: RT[R], Quantity: 6, Time Multiplier: Quadruple, Total time Min: 240 ,TN: 3:
Rolled 2d6 : 5, 1, total 6

TOTAL MIN: 1040  TOTAL DAYS: 2.04




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Re: Ironsides Repair and Customization Rolls
« Reply #35 on: December 16, 2022, 08:10:08 PM »

YEARLY XP ROLLS  DATE: May 01 3054
PILOTS
LTSG Bjorn Erikson  TN 9  If successful gain 1d6 xp
Rolled 2d6 : 4, 3, total 7
Rolled 1d6 : 6, total 6

LTJG Caleb Spears  TN 9  If successful gain 1d6 xp
Rolled 2d6 : 5, 5, total 10
Rolled 1d6 : 4, total 4

SGT Trya Pucher  TN 9  If successful gain 1d6 xp
Rolled 2d6 : 6, 5, total 11
Rolled 1d6 : 5, total 5

SGT Felix Hallstrom  TN 9  If successful gain 1d6 xp
Rolled 2d6 : 1, 2, total 3
Rolled 1d6 : 3, total 3

SGT Erasmus Snabel  TN 9  If successful gain 1d6 xp
Rolled 2d6 : 1, 5, total 6
Rolled 1d6 : 4, total 4

SGT Sean Beihn   TN 9  If successful gain 1d6 xp
Rolled 2d6 : 4, 3, total 7
Rolled 1d6 : 2, total 2


DOCTORS If successful gain 4 xp
LTJG Kaylin Matson  TN 3
Rolled 1d6 : 3, total 3


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Re: Ironsides Repair and Customization Rolls
« Reply #36 on: January 29, 2023, 06:10:26 PM »

REPAIRS
DATE: Aug 4 3057  LOCATION: Improvised conditions
MECH: Axman AXM-1N  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Victoria Steinbers  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LA, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 1440 ,TN: 6:
Rolled 2d6 : 5, 2, total 7

Replace Armor, , Hit Location: LT, Quantity: 5, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 5, 4, total 9

Replace Armor, , Hit Location: RT, Quantity: 5, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: RL, Quantity: 16, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 5, 6, total 11

TOTAL MIN: 1440  TOTAL DAYS: 3
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Re: Ironsides Repair and Customization Rolls
« Reply #37 on: January 29, 2023, 06:19:45 PM »

REPAIRS
DATE: May 2 3058  LOCATION: Improvised conditions
MECH: Charger CGR-C  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Miguel Garcia  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Fix <25% Internal Dam, , Hit Location: CT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 720 ,TN: 6:
Rolled 2d6 : 3, 3, total 6

Fix <25% Internal Dam, , Hit Location: RT, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 3, 4, total 7

TOTAL MIN: 720  TOTAL DAYS: 1.5
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Re: Ironsides Repair and Customization Rolls
« Reply #38 on: January 29, 2023, 06:23:04 PM »

REPAIRS
DATE: May 3 3058  LOCATION: Improvised conditions
MECH: Charger CGR-C  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Miguel Garcia  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LL, Quantity: 26, Time Multiplier: Quadruple, Total time Min: 5120 ,TN: 5:
Rolled 2d6 : 3, 4, total 7

Replace Armor, , Hit Location: LA, Quantity: 24, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: LT, Quantity: 3, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 5, 1, total 6

Replace Armor, , Hit Location: CT, Quantity: 27, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 6, 4, total 10

Replace Armor, , Hit Location: RT, Quantity: 24, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 4, 4, total 8

Replace Armor, , Hit Location: RA, Quantity: 24, Time Multiplier: Quadruple, Total time Min: Time ,TN: 5:
Rolled 2d6 : 6, 1, total 7

TOTAL MIN: 5120  TOTAL DAYS: 10.67
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Re: Ironsides Repair and Customization Rolls
« Reply #39 on: January 29, 2023, 06:28:58 PM »

REPAIRS
DATE: May 5 3058  LOCATION: Improvised conditions
MECH: Flashman FLS-8Kx  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Victoria Steinbers  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LA, Quantity: 10, Time Multiplier: Quadruple, Total time Min: 1760 ,TN: 6:
Rolled 2d6 : 6, 2, total 8

Replace Armor, , Hit Location: LT[R], Quantity: 5, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: CT[R], Quantity: 5, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 5, 4, total 9

Replace Armor, , Hit Location: RT[R], Quantity: 9, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 3, 5, total 8

Replace Armor, , Hit Location: RA, Quantity: 5, Time Multiplier: Quadruple, Total time Min:  ,TN: 6:
Rolled 2d6 : 6, 6, total 12

Replace Armor, , Hit Location: RL, Quantity: 10, Time Multiplier: Quadruple, Total time Min: Time ,TN: 6:
Rolled 2d6 : 6, 1, total 7

TOTAL MIN: 1760  TOTAL DAYS: 3.67
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Re: Ironsides Repair and Customization Rolls
« Reply #40 on: January 29, 2023, 06:40:06 PM »

REPAIRS
DATE: May 02 3058  LOCATION: Improvised conditions
MECH: Blackjack BL-3x  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Marleen Rommel  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Destroyed location, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 960 ,TN: 10:
Rolled 2d6 : 6, 4, total 10

TOTAL MIN: 960  TOTAL DAYS: 2
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Re: Ironsides Repair and Customization Rolls
« Reply #41 on: January 29, 2023, 06:55:16 PM »

REPAIRS
DATE: May 04 3058  LOCATION: Improvised conditions
MECH: Blackjack BL-3x  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Marleen Rommel  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Actuator Upper Arm, , Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 3720 ,TN: 4:
Rolled 2d6 : 6, 4, total 10

Replace Weapon, PPC, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 7:
Rolled 2d6 : 3, 4, total 7

Replace Weapon, Med Laser, Hit Location: RA, Quantity: 1, Time Multiplier: Quadruple, Total time Min:  ,TN: 7:
Rolled 2d6 : 5, 3, total 8

Replace Armor, , Hit Location: LL, Quantity: 8, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 2, 4, total 6

Replace Armor, , Hit Location: LA, Quantity: 7, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: LT, Quantity: 6, Time Multiplier: Quadruple, Total time Min: Time ,TN: 5:
Rolled 2d6 : 2, 3, total 5

Replace Armor, , Hit Location: CT, Quantity: 8, Time Multiplier: Quadruple, Total time Min: Team ,TN: 5:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: RT, Quantity: 15, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 5, 6, total 11

Replace Armor, , Hit Location: RA, Quantity: 12, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 1, 4, total 5

Replace Armor, , Hit Location: RL, Quantity: 4, Time Multiplier: Quadruple, Total time Min:  ,TN: 5:
Rolled 2d6 : 5, 5, total 10

TOTAL MIN: 3720  TOTAL DAYS: 7.75
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Re: Ironsides Repair and Customization Rolls
« Reply #42 on: February 19, 2023, 03:52:22 PM »

"REPAIRS
DATE: Aug 4 3057  LOCATION: Maintenance Facility
MECH: Flashman FLS-8Kx  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Victoria Steinbers  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LA, Quantity: 2, Time Multiplier: Triple, Total time Min: 1140 ,TN: 3:
Rolled 2d6 : 3, 6, total 9

Replace Armor, , Hit Location: LT, Quantity: 10, Time Multiplier: Triple, Total time Min:  ,TN: 3:
Rolled 2d6 : 6, 2, total 8

Replace Armor, , Hit Location: CT, Quantity: 15, Time Multiplier: Triple, Total time Min:  ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: RA, Quantity: 5, Time Multiplier: Triple, Total time Min:  ,TN: 3:
Rolled 2d6 : 4, 6, total 10

Replace Armor, , Hit Location: RL, Quantity: 6, Time Multiplier: Triple, Total time Min:  ,TN: 3:
Rolled 2d6 : 2, 5, total 7

TOTAL MIN: 1140  TOTAL DAYS: 2.38"
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Re: Ironsides Repair and Customization Rolls
« Reply #43 on: February 19, 2023, 03:57:28 PM »

"REPAIRS
DATE: May 22 3058  LOCATION: Maintenance Facility
MECH: Charger CGR-C  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Miguel Garcia  TECH LVL: Veteran  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Replace Armor, , Hit Location: LT, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 3:
Rolled 2d6 : 2, 5, total 7

Replace Armor, , Hit Location: RT, Quantity: 5, Time Multiplier: Double, Total time Min: 100 ,TN: 3:
Rolled 2d6 : 3, 3, total 6

TOTAL MIN: 200  TOTAL DAYS: 0.42"

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Re: Ironsides Repair and Customization Rolls
« Reply #44 on: February 19, 2023, 04:00:43 PM »

"REPAIRS
DATE: May 25 3058  LOCATION: Maintenance Facility
MECH: Blackjack BL-3x  TECH BASE: IS  UNIT TYPE: Mech
TECH NAME: Victoria Steinbers  TECH LVL: Regular  TECH KNOWLEDGE BASE: IS
CUSTOM MECH: Yes  HR ADMIN: No  EASY TO MAINTAIN QUIRK: No Repair Vehicle: No
Install New Limb Structure, , Hit Location: LA, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 5, 5, total 10

Install New Limb Structure, , Hit Location: LL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 5, 2, total 7

Install New Limb Structure, , Hit Location: RL, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 2, 2, total 4

Install New Torso Structure, , Hit Location: LT, Quantity: 1, Time Multiplier: Quadruple, Total time Min: 480 ,TN: 4:
Rolled 2d6 : 2, 2, total 4

TOTAL MIN: 1920  TOTAL DAYS: 4"
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