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Reactor: Online.  Sensors: Online.  Weapons: Online.  All systems nominal.

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Author Topic: Dragon Character Creation  (Read 4911 times)

deadlyfire2345

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Re: Dragon Character Creation
« Reply #45 on: August 30, 2018, 08:15:27 PM »

Never mind I got my numbers finally.

Vehicle (2)
Wealth (10) sell 3
Well-Connected/Skye (2) sell 2
Well-Connected/LAAF (2)
Well-Equipped (5) sell 3
Good Reputation (2; Lyran Alliance)
Rank (8 ) sell 2
Contact (2) sell 2
Contact (2; LAAF)
Buy:
Brave (1)
Fast Learner (3)
Nat Apt/Gun (2)
Vehicle (4)
2 in pool
Totals:
Vehicle (6)
Own Vehicle (free)
Wealth (7)
Well-Connected/LAAF (2)
Good Reputation (2;Lyran Alliance)
Rank (6)
Contact (2; LAAF)
Fast Learner (3)
Nat Apt/Gun (2) Nat Apt/Strategy (1), Attractive (1)
Brave (1)
Stigma/Orphan
Quirk/Honorable
Enemy (1): Dedrickson's Devils
52 points towards attributes
STR: 5
BOD: 5
DEX: 5
RFL: 4
INT: 5
WIL: 6
CHA: 7
EDG: 5 (spend 7)
SOC: 7 (spend 8 )
Totals: 52 points
Skills:
Administration (6) +2 (12) +3
Negotiation (12) +3
Scrounge (6) +2 (12) +3
First Aid (6) +2
Rifles (6) +2
Bureaucracy/Lyran Alliance (6) +2 (12) +3
Strategy (12) +3
Tactics/Mech (12) +3
Career/Soldier (12) +3
Leadership (12) +3
Gunnery/Laser (22) +5 (12) +3
Piloting/Mech (6) +2
5 wasted points left over with this original setup.
My free SPA will be Environment Spec (Forest) (Assuming Gonzalo survives)

Made an error in my math. I have 5 points left over and will use them to adjust. Will leave original data and add changes.

These changes are designed where I spend starting XP on gun/pilot.
« Last Edit: August 31, 2018, 03:39:44 PM by deadlyfire2345 »
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deadlyfire2345

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Re: Dragon Character Creation
« Reply #46 on: August 30, 2018, 08:17:47 PM »

Rolling For heavy Mech on Lyran Alliance Table
Rolled 1d1000 : 17, total 17
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deadlyfire2345

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Re: Dragon Character Creation
« Reply #47 on: August 30, 2018, 08:18:37 PM »

That was great....
Salvage: Kurita 3028
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deadlyfire2345

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Re: Dragon Character Creation
« Reply #48 on: August 30, 2018, 08:21:51 PM »

I am assuming its another 1d1000
Rolled 1d1000 : 423, total 423
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deadlyfire2345

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Re: Dragon Character Creation
« Reply #49 on: August 30, 2018, 08:47:47 PM »

I am assuming the 3028 and 3039 mech charts are different?
« Last Edit: August 30, 2018, 08:54:23 PM by deadlyfire2345 »
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Darrian Wolffe

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Re: Dragon Character Creation
« Reply #50 on: August 30, 2018, 08:56:36 PM »

I am assuming its another 1d1000
This dice roll has been tampered with!
Rolled 1d1000 : 423, total 423

Yes, the 3025 chart and 3039 chart are different.  See page 33 of the v2.2 rules PDF.

And neat.  You've got an LNC25-02 Lancelot.  We'll say it's one of the ones with the old Krupp targeting & tracking systems so you'll still get the AAA targeting quirk.
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deadlyfire2345

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Re: Dragon Character Creation
« Reply #51 on: August 30, 2018, 08:59:53 PM »

BMM has it with Anti-Air, Narrow/Low and Bad Rep..
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Darrian Wolffe

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Re: Dragon Character Creation
« Reply #52 on: August 30, 2018, 09:02:20 PM »

Oh, I forgot to mention.  Remember, you CAN generate a reroll on the Mech chart by permanently burning a point of Edge.  This isn't affected by your Edge Minimum, since your Mech selection happens after the character is fully completed.

BMM has it with Anti-Air, Narrow/Low and Bad Rep..

Yes, it does.  The -02 model specifically removed the Targeting system that gave it the AAA quirk.  http://www.sarna.net/wiki/Lancelot
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deadlyfire2345

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Re: Dragon Character Creation
« Reply #53 on: August 30, 2018, 09:09:05 PM »

Just means I have to buy another mech. No reason to sell it with bad rep. Well, my character is now ready and waiting. I just hope Gonzalo does not die before contract end.
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deadlyfire2345

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Re: Dragon Character Creation
« Reply #54 on: August 31, 2018, 12:24:07 PM »

How does administrating and bureaucracy affect being Unit CO and is it worth putting points into either of them?
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Hat

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Re: Dragon Character Creation
« Reply #55 on: August 31, 2018, 03:57:32 PM »

How does administrating and bureaucracy affect being Unit CO and is it worth putting points into either of them?

When I talked to Jon about it, they didn’t factor into the Dragoon Rating. Bureaucracy was noted as being needed for some missions, likely including training.  Only 4 skills are on the Dragoon Rating tab - leadership, tactics, strategy and negotiation.  That said, Rob also has a tendency to ensure skills are used to people’s benefit or detriment depending on how specialized characters get.
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Darrian Wolffe

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Re: Dragon Character Creation
« Reply #56 on: August 31, 2018, 04:14:13 PM »

How does administrating and bureaucracy affect being Unit CO and is it worth putting points into either of them?

They don't affect the Dragoons Rating.

They are required for some mission types.  Bureacracy in particular gets used for this in defensive contracts.

They also form a soft cap on the size of the overall unit, and administration in particular limits the total number of admins the unit can hire.  We just haven't run into that yet because Jon has a good score.  The higher of Bureaucracy or Administration, times 3, plus three, is the total number of lances the unit can have.  So right now the overall unit cap is 12 lances but again, we haven't run into that so it hasn't mattered.

Finally, random events can pop up which require skill rolls on behalf of the Unit CO or the Lance COs.  We just left the initial 2-year "probationary" rules period, so I'm expecting that to start popping up relatively soon.  The skills which get called for are actually what determined which non-combat skills I retained from MechWarrior 3e.  Basically, there are no safe "dump" skills.

That said, Rob also has a tendency to ensure skills are used to people’s benefit or detriment depending on how specialized characters get.

On top of all of the above, there is also this point.  Again, I don't believe in dump skills or stats.  Everything can be important, and while certainly piloting and gunnery are the skills we end up using most because we're playing BattleTech, ALL skills can and will come into play, or they wouldn't exist.  The most important skill in the game is whichever one I'm telling you to roll right now.
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deadlyfire2345

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Re: Dragon Character Creation
« Reply #57 on: August 31, 2018, 04:20:28 PM »

They also form a soft cap on the size of the overall unit, and administration in particular limits the total number of admins the unit can hire.  We just haven't run into that yet because Jon has a good score.  The higher of Bureaucracy or Administration, times 3, plus three, is the total number of lances the unit can have.  So right now the overall unit cap is 12 lances but again, we haven't run into that so it hasn't mattered.
This is good to know, if I wanted my gun to be high, my admin and bureaucracy would be at a +2, so me hindering my gunnery puts us to where Jon is.
But I guess long run question would be is if there is a possibility of having 12+ lances at this time?
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Darrian Wolffe

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Re: Dragon Character Creation
« Reply #58 on: August 31, 2018, 04:25:43 PM »

This is good to know, if I wanted my gun to be high, my admin and bureaucracy would be at a +2, so me hindering my gunnery puts us to where Jon is.
But I guess long run question would be is if there is a possibility of having 12+ lances at this time?

Having counted the number of active lances, I'd worry more about what happens if you put a +2 in there, making the unit cap only 9 lances.

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deadlyfire2345

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Re: Dragon Character Creation
« Reply #59 on: August 31, 2018, 04:28:12 PM »

I changed my skills to make my gun/pilot a 5/6 to make admin/bureau/ and scrounge a +3.
But if its one or the other, should I use the extra six points from either admin and bureau to increase my strategy?
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